Advertising in virtual reality is so new that its most basic issues, such as effective mass-market advertising and the scale required for distribution, have yet to be addressed. The elements of that distribution scale include a large, aggregated..
Virtual Reality (VR) continues to generate considerable buzz in the consumer space. January’s Consumer Electronics Show where Facebook’s Oculus announced pre-orders for the Rift gave the press plenty to write about. The $81B gaming industry will..
There is a lot of talk around virtual reality due to the upcoming releases of the Oculus Rift and HTC Hive headsets. Adding to that, The New York Times recently launched immersive VR stories, delivering 1.2 million Google Cardboard VR headsets..